Engineer – Platform Lead
- Ability to refactor existing systems to improve functionality and increase performance
- Can refactor existing rendering systems to increase performance and improve functionality
- Able to coordinate with discipline leads to ensure smooth releases for new features
- Experience using game development frameworks and middleware (including porting to platforms for which there is not a supported version of the framework or middleware)
- Mastery of C/C++, with excellent multi-threaded programming techniques
- Deep understanding of low-level, platform-specific optimizations and core subsystems, memory management, cross-platform development
- Best practices including design patterns and peer code review
- Experience with console network development